PROJECT 07
K.R.O.B.E.
BROWSER GAME PROTOTYPE / GAMEPLAY / BROWSER RUNTIME ENGINEERING
A dystopian science-fiction survival platformer built around navigation, evasion, enemy pressure, and gated progression. The current browser prototype contains soldier and drone encounters, key-based progression, and keyboard or multi-touch controls.
Engineering
A GameMaker HTML5 export runs inside a Next.js interface. Runtime patches address canvas scaling, pointer-coordinate accuracy, simultaneous touch controls, and release-state cleanup. The surrounding application includes Solana / Phantom interfaces; expanded adaptive enemies and wallet-linked gameplay rankings are future work.