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GMCS-UCNCSP

Universal Chaotic-Neuro Computational Substrate Platform

DEVELOPMENT
EST. 2025
GITHUB REPO →
[0x001A]> exec_summary// 00:00:00

GMCS (Generalized Modular Control System) - Universal Chaotic-Neuro Computational Substrate Platform is a GPU-accelerated research platform combining 1,024 coupled Chua chaotic oscillators with 256×256 3D wave field simulation and energy-based machine learning. The platform bridges chaos theory, computational neuroscience, photonic computing, and real-time audiovisual processing in a unified visual programming environment with 30,000+ lines of production code.

[0x002B]> stack.technologies// 00:00:00

FRONTEND:

Next.js 14ReactTypeScriptTailwind CSSThree.js

BACKEND:

FastAPIPythonJAXTHRMLNumPy/SciPy

API INTEGRATION:

PyTorchTensorFlowHuggingFaceWebSocket

DEPLOYMENT:

Docker
[0x003C]> features.implemented// 00:00:00
1024 Chaotic Oscillators: Real-time Chua circuit dynamics with RK4 integration, JAX JIT compilation, and GPU acceleration
256×256 Wave Field: 3D FDTD PDE solver with complex-valued support for photonic computing simulation
21 GMCS Algorithms: 7 basic (limiter, compressor, expander) + 7 audio/signal + 7 photonic algorithms
Full THRML Integration: Block Gibbs sampling, contrastive divergence learning, heterogeneous nodes, conditional sampling
Visual Programming: Drag-and-drop node graph with persistent layout, SVG connection engine, embedded visualizers
Multi-GPU Support: JAX pmap parallelization for distributed computation across NVIDIA, AMD, and Apple hardware
ML Framework Integration: PyTorch, TensorFlow, and HuggingFace wrappers with feature extraction and pattern recognition
80+ REST API Endpoints: Complete simulation control with WebSocket streaming at ~100 Hz using binary msgpack encoding
FEATURES_COUNT:8// VALIDATED
[0x004D]> architecture.overview// 00:00:00

_01GPU-Accelerated Chaotic Dynamics Engine

Engineered real-time simulation of 1,024 coupled Chua oscillators using JAX JIT compilation and RK4 integration. Achieved 30-120 Hz update rates with multi-GPU support across NVIDIA, AMD, and Apple hardware. Implemented universal modulation matrix for bidirectional parameter routing between all system components.

_023D Wave Field & Photonic Computing Simulation

Built 256×256 3D FDTD PDE solver with complex-valued support for photonic computing research. Implemented 21 signal processing algorithms including optical Kerr effect, four-wave mixing, and nonlinear optics. Real-time visualization with Three.js WebGL rendering at 60 FPS.

_03THRML Energy-Based Model Integration

Integrated cutting-edge THRML library (994 lines of custom wrapper code) for heterogeneous energy-based models. Implemented block Gibbs sampling, contrastive divergence learning, higher-order interactions, and conditional sampling. Created bidirectional feedback loop between chaotic oscillators and probabilistic inference.

_04Visual Programming Interface & Node Graph System

Developed intuitive drag-and-drop node graph editor with SVG connection engine, persistent localStorage layout, and embedded visualizers. Built 8+ real-time analytics tools including oscilloscope, spectrogram, phase space 3D, energy graphs, and P-bit mappers. Responsive design with react-resizable-panels for desktop/tablet/mobile.

_05Real-Time API & WebSocket Streaming Architecture

Architected 80+ REST API endpoints with binary msgpack WebSocket streaming at 100 Hz. Implemented health monitoring (CPU/RAM/GPU), session management, plugin system, and comprehensive testing (100+ test cases, 85%+ coverage). Docker deployment with GPU support and multi-user session handling.

[0x005E]> development.notes// 00:00:00
!
DEV

Architected as a full-stack research platform for exploring chaotic-neuro computation and energy-based learning. Built 30,000+ lines of production code (80+ Python files, 50+ TypeScript files) with comprehensive testing and documentation. Integrated multiple ML frameworks (PyTorch, TensorFlow, HuggingFace) for pattern recognition and feature extraction. Implemented novel hybrid system where energy-based models provide feedback to chaotic oscillators, creating bidirectional learning loop. Applications span chaos theory research, photonic computing simulation, computational neuroscience, audio synthesis, and generative art. Open source (MIT license) with active daily development.

[0x006F]> opportunities.available// 00:00:00

GMCS represents a novel approach to programmable chaotic computation, bridging chaos theory, machine learning, and photonic computing in a unified platform. With 30,000+ lines of code, 100+ test cases, multi-GPU support, and real-time visualization, the platform enables researchers and artists to explore emergent behaviors through visual programming. Open source at github.com/gavriel-tech/Chaotic-Neuro-Computational-Substrate. Available for research collaborations, technical partnerships, or integration into educational/commercial platforms.

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